Webpage Supplement to

Chapter 24: Theatre of Games

Bernie DeKoven

September 27, 2006.

Supplementary Material to this Chapter may be found on Bernie's three websites, each addressing a slightly different facet:

Deep Fun

(http://www.deepfun.com) This website is a collection of my articles and recommended resources for people who want to make their lives, and possibly the world, a llittle more fun. It is a very rich site, touching on every discipline that is touched by fun and play and games. It is also a repository for articles and artifacts from my personal explorations of what I have come to call the "playful path." Here you will find some clips from my Deep Fun seminars at the Esalen Institute, some audio from my weekly FunCasts, some more audio, with scripts and more, from a CD I compiled called "Recess for the Soul" - in which I describe my explorations of the "Inner Playground." Here also you will find my book, The Well-Played Game, where I explore the connections between play and games and wellness. Also on this site is my Deep Fun weblog - http://www.deepfun.com/weblog - where report on yet more Internet-accessible, fun-related initiatives.

Major Fun

(http://www.majorfun.com ) This is an award given to toys and games that are well-designed, and where the goal is clearly and obviously fun. Because these Major Fun games are so obviously not intended to be taken "seriously," they are very useful tools for exploring the dynamics of fun. The website includes reviews of all the award-winning games to date, and listings, by eight different categories, of all current winners. New winners are announced on the Major Fun weblog - http://www.majorfun.com/blog -

Junkyard Sports

(http://www.junkyardsports.com ) is a site built in support of a book I wrote called, oddly enough, "Junkyard Sports." The book describes how people can "make sports fun again" by using ad hoc materials for sports equipment and adapting the game to the players and environment. The idea of Junkyard Sports is a continuation of the New Games approach, where here the focus is on participation, only here it is extended to the design of the game as much as it is to the play of the games themselves. The site includes a Junkyard Sports Hall of Fame - http://www.junkyardsports.com/fame/ - introducing other games and resources for finding yet more junk to play with. I use the Junkyard Sports weblog - http://www.junkyardsports.com/blog/ - also on the site, to help expand the readers' universe of junk-related games and play experiences.